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Ios

Learn to build IOS Apps. including 2D graphics, GPS, Sensors. Also learn to deploy IOS application.

iOS Syllabus

 
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  1. Introduction to Ios
  2. installing the SDK
  3. Becoming a registered Apple Developer
  4. Joining the iOS Developer Program
  5. Creating a simple iOS application
  6. The four pillars of iOS application development
  7. Using Xcode
  8. Using the iOS Simulator
  9. Understanding the iOS application lifecycle
  10. Using the Model-View-Controller (MVC) design pattern
  11. Create an Xode Project
  12. Using Interface builder
  13. Model view controller Declarations
  14. Declaring methods
  15. Setting Connections to UIViews
  16. Setting Target and action
  17. Deploying an application
  18. Application lifecycle
  19. Data Type
  20. Objects
  21. Instance
  22. Creating an instance
  23. Sending message
  24. Destroying an instance
  25. SubClassing an objective and Class
  26. Instance Variables
  27. Accessors and Properties
  28. Instance Methods Initializers
  29. Reference Counting
  30. Autorelease Pools
  31. Retain count management
  32. Target and Action Design Pattern
  33. Setting target and Actions
  34. Implementing methods
  35. Delegate Design Pattern
  36. Core Location Framwork
  37. View Controllers
  38. UINavigation Controller
  39. UiTableView and UITableViewController
  40. Drivers Connectivity
  41. Media Playear
  42. Bord CastSMS
  43. Location Finder GPS
  44. Wall Changer
  45. Flashlight
  46. Call Blocker
  47. Call Log
  48. Payment MVC